Dun
Common
[Example on the right is a possible maximum expression of Dun]
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Dun creates a dorsal stripe on the back of the creature with additional options of somewhat symmetrical leg striping.
This gene is based on the real life counter part seen on Horses and Donkeys.
EXPLANATION AND RULES
Dun must be a hard edged gene and at minimum present as a dorsal stripe on the back.
The dorsal stripe can be varying in length. At minimum it must be somewhere along the spine, starting from the whithers. It may optionally create striping down towards the shoulder or around the ankles and knees.
The leg stripes should always be horizontal and may present anywhere from the ankles/wrists up to the knee/elbow.
The stripes should not become too large or too many as to avoid mimicking the marking Stripes.
Additionaly you may have a gradient "shadow" below any area that has visible dun striping. This should follow the colour rule of the dun, so if the dun is darker, the patch should be dark and if the dun is lighter, it should be light!
PLAYER OWNED EXAMPLES
