Skeleton
Uncommon
Click the Images to enlargen!
Skeleton creates skeletal-like markings on a creature.
They can be realistic or more cartoony.
If realistic, it should remain mostly symmetrical, if cartoony, it does not need to be symmetrical.
EXPLANATION AND RULES
Skeleton is a hard edged gene that creates flat markings in the shapes of bones on the body of a creature.
This gene may optionally fade out into the body where it ends.
Skeleton‘s bones can either be realistic or cartoony in style.
Both realistic and cartoon bones should somewhat follow the overall anatomy of the creature.
This is to avoid random bones scattering and mimicking Print.
At minimum two bones should show per side, and at maximum you may cover the entire body.
Skeleton can be any single lighter or darker natural color, or a color that‘s lighter or darker than the base.
PLAYER OWNED EXAMPLES